Post Apocalyptic Pet Rescue

Welcome to Post Apocalyptic Pet Rescue: A cozy horror turn-based dungeon crawler. It looks prettier in the downloaded version if you would like a more eye-pleasing experience.
Find and rescue abandoned pets in a post apocalyptic wasteland and team up to fight monsters - Then head back to the safety of your bunker, train them up, give them scritches and prepare for your next adventure.
Pets to rescue
The demo features 3 distinct pets to find and rescue. Grow your party, train them up, and together smash your evil foes back into the apocalyptic dirt!
Customise Your Pets
Who doesn't want to put a dead fish hat on their cat or dress their dog up in a cute little jacket?? Customize your new pet’s look, colors, names and adorn them with a host of accessories back at your bunker.
Turn-based combat
Use buffs, debuffs and attacks that synergise between you and your pets to win battles. The turn based combat system allows you to explore different attack and defence options without time pressure.
Caretaker Abilities to Unlock
Find and unlock a host of player abilities to support your pets in battle
Boss Fights
There are 6 dungeons to explore in the Abandoned Theme Park and a final-mega-super boss you can try your hand at defeating once you've rescued all 3 pets and have a complete party.
This is a prototype for an idea we would love to develop more in the future! We made this over the course of about 4 weeks to see if it's fun and has potential to turn into a more ambitious project. It might be a bit jank. If you find a bug please report it.
If we get the opportunity to expand on this game in the future: We would love to add pet mutations you can mix and match in your home lab, many more pets to rescue so you can choose your party from a menagerie of cute or scary pets, different areas to visit that synergise with certain skills, more enemies and some base building options.
Thank you to Free Lives for funding the creation of this prototype through the Jam Dole fund!
We want your feedback and ideas to help this game reach its full potential! Here are some ways you can help us and get involved in the creation of Post Apocalyptic Pet Rescue:
- Leave us some feedback in the comments or reviews
- Follow us on Itch
- Join our mailing list!
- Join our Discord let us know what changes you think we should make
Updated | 8 hours ago |
Published | 2 days ago |
Status | Released |
Platforms | HTML5, Windows |
Author | Unsigned Double |
Genre | Role Playing |
Made with | Unity |
Tags | Cute, Dungeon Crawler, Horror, JRPG, No AI, Spooky, Turn-Based Combat |
Download
Click download now to get access to the following files:
Development log
- Bug fixing and balancing update13 hours ago
Comments
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We made a short trailer
Really great game but super hard lol. Couldn't get past the third boss fight.
oh noooo you can do it I believe 💪😅
But really, sorry if it felt unbalanced!! If you can give me a bit more info about your run we can use it balance things better for the next update?
Things like which pets you had rescued, what mission you died on (if you remember the name), what you had leveled up, which skills you were using most in combat and what felt underpowerd to you? Any extra info would be really helpful if you're willing too share!
Thanks so much for playing!
I had only progressed enough through the game to rescue Rufus and had only reached a couple level ups like frenzy and eye-gouge but I felt like the bosses did way more damage during the fights than I could so it felt super unbalanced and almost impossible to win no matter what I tried doing differently. I believe the fight I couldn't get past despite multiple attempts were The Twins, each attack they did gave my character like 30+ damage meanwhile I was only able to do very little damage in comparison. Really well-done game though and I would love to progress further but I literally cannot beat that fight no matter what, the other fights up until that point I was able to beat first-try. And I would also recommend a way to auto-save after each fight you win because every time I lost that specific fight I had to start over from the start.
Oh no that's so early, you didn't even make it to the base :-( Sorry!!
That fight is possible to get through but we have been getting feedback from other playtesters that the poison stacks from the Blighted Blooms might be a bit OP if you don't take them out early? soooo we just released a patch with some balancing tweaks! Might help you if you're willing to give it another go. Had a few other improvements too.
A note on the auto-save: Once you get past that boss you make it to your bunker which acts as a save point between missions :-)
I tried the new patch and I think it definitely made it more balanced!! I binged the game until the end and was able to beat it!