LOVE THIS GAME!! As someone who has a hyper fixation on dinosaurs, it truly makes my soul happy. I was playing this game while on the phone with my friend while telling her about it. I said, "Did I mention i'm an old white man in this game?" and she said it makes it even better ₍₍⚞(˶˃ ᵕ ˂˶)⚟⁾⁾
The game is still a prototype so we totally agree it's got some rough edges and loads of things that need work 😅 Getting feedback here is super helpful while we start planning out the full game so thanks so much for taking the time to leave feedback!! We really appreciate it!
Really cute game! Very satisfying and cozy. The art is beautiful and I love that the fossils have information to learn more! I hope in the full version there are even more fossils, expeditions, and puzzles. I can't wait to see it.
I did run into one issue. When a majority of the fossils were in the first room and I was skipping digs, visitors would get stuck at the entrance. Unsure of what was the cause but it caused the income to dip immensely. Not all customers would get stuck, but maybe 5/9 would be stuck on top of each other at the entrance.
Ahh ok. If it happens again, could you send me a screenshot? Would be helpful to see how you setup your exhibits. You can email the screenshot to me at lasse@unsigneddouble.com or send it to us via discord.
it says I have all the bones for the triceratops but I am missing the mandible and right foot? edit: it was just saying I had 100% when I didnt ! I got it now
Would it be possible to provide the following info: - A screenshot/s of the problem? - Are you playing in the browser or in a downloaded windows build?
Will try resolve it as soon as possible. Sorry for the bug!
It was fine ! It just says 100% or over 100% sometimes even when I dont have all the bones yet, but when I got the bones they showed up so its all get, it was just confusing. And im on browser!
The upgrade should unlock the Karoo area for you to explore? Did that not happen?
We will be updating the itch build, we try to update it every 2-3 weeks with new content.
We haven't completely decided on pricing for steam but I can say it won't be expensive, probably around the $10 mark. We will also have regional pricing so cheaper depending on where you live.
The game still needs a LOT of work, so it will most probably not be on steam for quite a few months (at least 12 months... sorry). Hopefully you can hang in while we do our best to add lots more features, mechanics and content!
So cute! I love how you actually put the exhibits together and see the different fossils, it's not just a "collecting" game, but little legit sim gameplay moments. When I realized I could actually read the entries in the exhibits, I GASPED. Love it! Creative and fun, now I want my own dinosaur museum.
1) I'm surprised by the nice graphics! It immediately drew me into the world and everything fit in beautifully
2) UI and controls are very unintuitive. For example, right at the beginning I would at least draw arrows and an interaction button on the ground so that people know how to play right away, because I started playing with arrows instead of WSAD. Also, it would be good to display that you should interact with Space, for example with a small inscription (space)
3) A large part of the game, you will definitely spend digging, so you need to make it as fun as possible. Now it's actually terribly boring because there's nothing to it, I just wait 2 minutes before digging each square, uninteresting. I would put some kind of timer there (for example, before the authorities or locals come to you) so that people can change their mind about what to do. Also add some danger. In my opinion, the point should be that I'm looking for a certain part of the skeleton and I'll go get it quickly and ignore the other bones for the sake of time.
4) Radar, another unexplained thing how it works (and that it looks for bones at all). Too strong for me at the beginning of the game. Significantly limit its power at the beginning of the game. For example, cooldown after use, shorter range, random beam in a specified section. Or for example, set the radar to a specific bone I'm looking for.
5) I looked at the upgrades that can be purchased and it looks terribly uninteresting and boring. Nobody wants to play to unlock "10% faster digging". It is necessary to come up with "game changing" improvements, such as the aforementioned radar, a dog that digs with you or looks for a specific bone.
6) Cleaning bones is a very interesting mechanic and it surprised me very much!! I can imagine that cleaning would take place only in the base (again, the possibility of a whole range of upgrades for cleaning, such as various rinsing tubs, brushes, helpers ..). If cleaning was done at home, it would be possible to bring home, for example, garbage (by mistake of course) and only find out at home that it is not a bone.
7) I can imagine that small bones can be dug up and cleaned on the spot, but larger ones will be more like "clay balls" that could be extracted, for example, by helicopter and cleaned properly at the base.
8) Building a skeleton at the base.. well.. the graphics are nice, but actually kind of unnecessary in the gameplay. It would be more interesting to have the bone and not know what kind of dinosaur it is or what part it is from, so that the player would be happy that he is building a dinosaur from the "pile of bones", there would be some goal there, rather than just drag and drop.
9) Visitors to the museum.. well.. again such an unnecessary and long delay. It is not clear at first glance how it works and what it will bring to the player other than just clicking a button and waiting, it is not a game.
10) The graphics were a bit annoying when digging, when the individual cubes sometimes had a small gap between them and the background was glowing.
11) When building a clearing, the controls were confusing again, when it had to be ended with backspace, add an icon
12) When digging, I was very annoyed by holding the left mouse button to dig, when it then kicked in the air. It would be much more pleasant for me to A) dig using a key than hold the mouse in your hand. B) when I hold the dig and move, then proceed straight in a line, not stop every time, move and start digging again, it's frustrating.
13) In conclusion, I think that with a lot of tuning, the game could be a real success!! But you need to focus on what makes the game fun, what are the main fun mechanisms, what is the gameplay loop and really focus on it.
At the moment the game is still a prototype so a LOT of what you've brought up are things we're planning on improving and addressing in the final game. We've only really worked on this for about a month and a half so I understand things are a bit unpolished at the moment.
We'll be adding a lot more mechanics to the final game around finding fossils, a town to explore, a research system, different tools, more interactivity during visitor mode etc etc. So there are a lot of cool features and improvements planned.
We've taken all your feedback to heart and thanks for taking the time to write it all out.
It's crazy how much you've done in such a short amount of time! For making digging more engaging, I think a more strategic mechanic like a limit to how many times you can swing your pickaxe might fit better than a timer. I think a timer would be too hectic and stressful compared to the relaxed feel of the rest of the game. Looking forward to seeing where this goes!
No, sorry, I just played in the browser, could that be it? The game crashed after 3 digging runs. After that, each time i went to dig, it would randomply crash before I could finish and reset everything to before that run, back to the museum. Even any shopping would be reset.
love this game so much! though i've come across a glitch with the display table; when i go to 'assemble' it, nothing shows up despite having multiple display case fossils :(
Oh no. Could you give me a bit more information so we can try track down this bug?
It would be helpful to know if you were playing in browser? Were you resuming a save from a previous version? What happens if you do quit and resume, any chance that fixes it?
If you would be willing to email me a screen recording that would be really helpful too! romy@unsigneddouble.com
Sorry about this, we will try to figure it out and fix it asap!
Hey, I think I'm getting the same bug. The "assemble" works when you go with your character to the table, open it and then press the assemble button. It does not work when you move stuff around, select the table and click assemble. Restart does not help. I'm playing on the web version
it happens how racoon has said, instead of assembling anything, it just goes to the character. it happened in my first play, and coming back to a save, and even resetting the browser didn't fix it on my end. i use google chrome, and when i get home in a few hours, if you haven't been able to reproduce it, i'll happily send over a video of it :D i know bugs like this happen, otherwise from what i've played the game is really good. its got a cosy vibe and is really simple in a good way.
I pushed an attempted fix about 10 - 15 mins ago. If you reload the browser / download the new version it should be fixed. Or is this problem still happening? If it's still happening you can send us a video of it, that would be super helpful. either to our email: lasse@unsigneddouble.com or you can send it to us on discord.
I'm so excited to watch this grow! It has all the makings of a game that will suck me in. It's so cozy and cute while being simple yet interactive. My only request/suggestion is as the game goes on, having different ways of aquiring fossils would be great. I know this game is brand new so you guys definitley have more planned and I'm STOKED!!!
This is awesome!!! So so fun and I love the technical design of the game! The dig site, scanner, and fossil excavating are all lovely and designed rlly well! It was a little confusing at first but I caught on quickly :)) would be great if there was a short tutorial or even just a page describing how it works!
Great game. The info on the exhibits are a big plus. Wondering if the full version has an encyclopedia that comes with it, explaining all the unlocks. I spent way too much time on this demo. What a gem.
Yes we definitely plan on having some sort of encyclopaedia and a way to track what you've found vs what you haven't in the full game. So happy you enjoyed it :-)
Thanks so much for doing a lets play! We agree with your feedback and do plan on adding some onboarding and also adding a pause menu with some audio controls :-)
I like your idea of being able to zoom in and out while you are in your museum. We might add that! Thanks!!
Hello everyone :-) We just uploaded a new build due to a little bug where some information wasn't getting pulled through into the exhibit info. It should be all fixed now but if anyone has any issues do let us know. Happy digging!
oh my i have a huge paleontology hyperfixation. when i saw this on my fyp i HAD to play. this is so beautiful ilysm for making thiss!! /p /vpos
downloading INSTANTLY
question: does the fossil quality affect exhibit/income related stuff? or is it just 'get too low and you lose the fossil'?
also i dunno if this is a skill issue or not but when i try to scan (hold/click with two fingers/right click), it just inputs it as a dig cmnd (on trackpad)
another question: will going back to past digsites be an option in the future? js wondering
It's a pleasure :D comments like this really make my day. I hope you enjoy it! If you have feedback let us know.
the fossil quality has some affect on the exhibit rating once its setup in the museum. And the higher the exhibit rating the more visitors like it and they more they pay. You can find better quality bones and they will swap out so don't worry if you damage one ;-)
Hello, I played it all evening yesterday. At first, I had trouble understanding what to do. I find it a bit of a shame that there's nothing that really explains what we're supposed to do, or even which key to use to interact with the exploration table, for example, or that it doesn't explain that bones have durability.
But I still really enjoyed the cozy experience of the game, I really love the game's graphics; they're adorable. The game is intuitive once I figured out what to do. Anyway, thank you for this lovely game that's a great way to pass the time. By the way, I'm French, so sorry if some of my sentences don't make sense.
Hello! Sorry there is no onboarding/tutorial. We will try to improve this in the future and maybe add more control icons so it is clearer.
I am so glad you enjoyed it once you figured it out though, you are very welcome and thanks so much for playing and leaving us feedback! We really appreciate it. We will be posting some updated content over the next couple months if you come back to try again :-)
The game is working on Firefox for me now too, on PC, btw (saw the comment below), I previously was not working a couple of weeks ago, I've had the game in my 'to check later' for a while and kept checking back XD
:D Really love what's here so far!
Feedback wise, it would be nice to be able to see what the fossil ratings are before setting them out? unless i'm missing something, it seems like you have to set the fossil out to then examine it to see what it's rating is and such, it would be nice to be able to compare all of that stuff beforehand!
Things also got a liiitle repetitive, but that's expected for an early beta type of thing, I do wish that the puzzle type minigame for fossils was a little more common, I liked that more than the pickaxe/chiseling one!
We are going to add more puzzle games, thanks in part to this feedback so thank you for letting us know! We will also have a chat about the fossil ratings. At some point we are going to redo that whole menu, as the game gets bigger and more complicated that menu will need to change. Sooo we may just leave it for now and wait until we update it properly in the future, we will see. But good to know you wanted that feature! thanks so much for playing :-)
Really loved this game, I can't wait to see where it goes! The graphics are adorable and the game play loop is rewarding while still having a lot of room to play with if more mechanics are added later down the line. The randomized bones/layouts at each dig site kept things from getting repetitive, and it didn't take me too long to complete both large fossils. Having information plaques on each fossil in game was also cool, I liked learning about them! I did manage to get the game working on firefox. I use a mac, maybe that bug is PC only?
Some suggestions (that you are by no means obligated to listen to!):
> having the direction you dig rely on the direction you're clicking instead of the last pressed direction input. It might just be a skill issue on my part, but I would miss my targeted dirt block so often because I would unthinkingly readjust a step vertically and not turn back.
> fun hats/costumes you can buy for the little guy (maybe fun hats for the large fossils too. if you are feeling whimsical.)
> some sort of explanation for how ratings work with fossil upgrades. I had a fossil get upgraded from bronze to gold, but visitors still treated it as bronze. Maybe I missed that you have to manually put the new fossil out or something?
>Another use for duplicate fossils could be some sort of npc quest where you're tasked to find a specific fossil for them to buy. It'd also give the player another avenue for money.
> Some sort of brush-the-dirt-off-of-the-fossil minigame like the puzzle minigame could be fun, if you're interested in adding more of those.
> someone else mentioned the remove display function being broken on mac, I experienced that as well
> gigantopithecus fossils (china) would be cool to include, if you're looking for more sites around the world.
Hi hallowclave. Thanks for playing and taking the time to provide such awesome feedback. I will try to address all your points, please forgive me if I miss something!
Firefox on mac working... Thats weird... but good news I guess. I don't know what's up with firefox and I've spent so much time trying to get it to work. I've almost given up at this point...
Digging Direction We're planning on completely reworking how these mechanics work so that you click on a block to dig it out. We might not get to this super super soon but it is in the plans.
Cosmetics Definitely on our radar to add cosmetics AND character customization when you start the game.
Fossil Ratings This is a bit confusing. There are individual ratings for the fossils and then an overall rating for the exhibits. If you pick up a gold fossil and you already have a bronze fossil in an exhibit, it will automatically replace that fossil with the higher quality one BUT that doesn't necessarily mean your exhibit quality will go up.
The exhibit quality only goes up if enough fossils are of a high quality.
We'll work on making this clearer :-)
Duplicate Fossils
We have thought about duplicate fossils. But until you can do something with them it would just confuse the player. In future we might allow the player to get duplicate fossils and sell/trade them with other paleontologists. We're thinking about how to deal with this...
Brush-the-dirt-off-of-the-fossil minigame
Totally on our radar and in our plans! Great minds think alike. We're just still working on figuring out what kind of mechanics we want to add here and how to make it fun. We might make bones degrade slowly over time and then you have to maintain them? Something like this is coming soon though!
Broken Hotkey on mac
Sorry... I'll add an alternate key for mac in the next update I just forgot for the previous one :-(
Gigantopithecus
Looks awesome!!! We've got such a humungous backlog of dinosaurs and fossils we want to add and it takes quite a while (about 4 days of hard work) to add each dino... so we'll try our best to add Gigantopithecus.
:D Thanks for taking the time to reply, it's so cool to hear about the future plans/behind the scenes for the game! I'm excited to follow the game's journey, and I know I'll come back to enjoy the demo frequently
I have encountered a bug, whenever there is music playing and you are not looking at the game ( Im on chrome), the music just freezes and starts playing the same sound over and over! Anyways, awesome update!
I managed to get as far as starting to uncover my first fossil in Montana, but then the game froze. Not sure if my laptop is just too warm or whether I should re-launch from the Itch app. Stupid hot weather. But I've been fine playing other games. Anyway, I've wishlisted on Steam. I'll try again, since it looks like my kind of game, and I do want to play it. I'll play it when it comes on Steam anyway.
I did re-launch, and hadn't saved, so started from the beginning. Tried Saskatchewan instead this timed, and found my seventh fossil just before the game froze again. Sigh. Wish the game auto-saved. I did find another fossil, but it was partly in the green stuff and I couldn't get the whole fossil uncovered. Ah well.
Itch App. I... think I downloaded the executable? *looks blank* I downloaded something through the Itch app and then clinked on Launch when it was finished.
We have a new update up! New fossil puzzle game added and a new room you can add to your museum. This update should not affect anyone's save games. Hope you enjoy it :D
Hi there, I am really sorry about that. Because of the nature of the things we added/changed we had to wipe the save games otherwise things would have been very broken :-(
We are really sorry. I know it sucks. It's hard In the early stages of development when things are changing so much. In future we promise we will try our best to not wipe saves if possible!
Its completely okay! I liked playing on a new save, and i needed to make money manualy instead of using the money i aready had. Awesome! Also, the audio is really grainy sometimes,
Oh no! Sorry we haven't actually tested it on mac so good to know other things work. We'll try sort that out ASAP. For now you won't be able to delete them which sucks, sorry :-(
Let us know if anything else is broken on mac and we'll try sort it out.
Loving the update!!! One thing I noticed is that the Triceratops now has two left humeruses... humeri...? I know the "right" one is darker than the "left" one but it still tripped me up for a good minute lol
Hello there! Devs here. Quickly wanted to let everyone know that the update we were planning for today is delayed until tomorrow. We need some extra time for testing and polishing a bit.
There will be a new location to travel to and some new fossils to find and.. A SHOP! you will now be able to spend your money :D Plus a host of other improvements. See you tomorrow!
Hey there! just wanted to say I seem to be having the same problem as Firefox users previously, but I am on chrome. Is this fixable? Unity loads in, and it goes black, then after a while the whole browser crashes...
It looks really fun, and I'll try downloading it on another device!
We've been hard at work trying to figure out why it's crashing on FireFox, unfortunately not with much luck yet. Web builds can be tricky! It hard to say if yours is the same issue or something else without more information. Were you on a windows PC when you tried?
Either way I'm sorry for the frustration! Maybe try again when we push the next update and let us know? It should be up tomorrow. Or try to play the downloadable build :D
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Pretty good I love the mechanics
the npc pathing could use some work I was playing browser
Thanks for playing. I have been working on the pathing the last day or two and have eliminated some bugs. Thanks for the feedback! :-)
LOVE THIS GAME!! As someone who has a hyper fixation on dinosaurs, it truly makes my soul happy. I was playing this game while on the phone with my friend while telling her about it. I said, "Did I mention i'm an old white man in this game?" and she said it makes it even better ₍₍⚞(˶˃ ᵕ ˂˶)⚟⁾⁾
YAY thank you for playing!!
We are adding character customisation too so you'll be able to play as anyone you like ;-)
Is there a plan to make it downloadable to Mac at some point? I love this game so much!
I'd love to make a mac build at some point. I will investigate it and see if it's possible.
it's not letting me delete exhibit pieces :(
Oh no. Sorry. Could let me know if you're playing in browser? On PC or mac?
You can press O on mac to delete an exhibit.
thank you! yes i'm playing on mac, the delete key doesn't do anything for me! such a cute game and i am having so much fun regardless!
neat little game so far, though not perfect
-managing the displays requires an awkward-to-reach key (P) as opposed to something more convenient
-the placement restrictions on the displays seem arbitrary at times
-wish there was a way to know from the expedition screen whether you've got everything obtained/at a certain rarity
Hi
The game is still a prototype so we totally agree it's got some rough edges and loads of things that need work 😅 Getting feedback here is super helpful while we start planning out the full game so thanks so much for taking the time to leave feedback!! We really appreciate it!
This game is really fun, I love how there's actual information of the fossils :)
I'm looking forward to the updates!
Really cute game! Very satisfying and cozy. The art is beautiful and I love that the fossils have information to learn more! I hope in the full version there are even more fossils, expeditions, and puzzles. I can't wait to see it.
I did run into one issue. When a majority of the fossils were in the first room and I was skipping digs, visitors would get stuck at the entrance. Unsure of what was the cause but it caused the income to dip immensely. Not all customers would get stuck, but maybe 5/9 would be stuck on top of each other at the entrance.
Thanks for reporting this bug. Were you playing on desktop or on the web?
I was playing the browser version!
Ahh ok. If it happens again, could you send me a screenshot? Would be helpful to see how you setup your exhibits. You can email the screenshot to me at lasse@unsigneddouble.com or send it to us via discord.
it says I have all the bones for the triceratops but I am missing the mandible and right foot? edit: it was just saying I had 100% when I didnt ! I got it now
Would it be possible to provide the following info:
- A screenshot/s of the problem?
- Are you playing in the browser or in a downloaded windows build?
Will try resolve it as soon as possible. Sorry for the bug!
It was fine ! It just says 100% or over 100% sometimes even when I dont have all the bones yet, but when I got the bones they showed up so its all get, it was just confusing. And im on browser!
Really fun game. I hope it gets more updates soon! (perhaps adding more expeditions? I got the upgrade, but it doesn't seem to do anything.)
Super creative and well made, I would rate it 5 stars! :)
question: have you decided how much the game will cost on Steam?
CANNOT WAIT FOR IT TO BE ON STEAM!
Thanks for playing.
The upgrade should unlock the Karoo area for you to explore? Did that not happen?
We will be updating the itch build, we try to update it every 2-3 weeks with new content.
We haven't completely decided on pricing for steam but I can say it won't be expensive, probably around the $10 mark. We will also have regional pricing so cheaper depending on where you live.
The game still needs a LOT of work, so it will most probably not be on steam for quite a few months (at least 12 months... sorry). Hopefully you can hang in while we do our best to add lots more features, mechanics and content!
So cute! I love how you actually put the exhibits together and see the different fossils, it's not just a "collecting" game, but little legit sim gameplay moments. When I realized I could actually read the entries in the exhibits, I GASPED. Love it! Creative and fun, now I want my own dinosaur museum.
Thank you for playing!
Played in browser on version 0.1.8
1) I'm surprised by the nice graphics! It immediately drew me into the world and everything fit in beautifully
2) UI and controls are very unintuitive. For example, right at the beginning I would at least draw arrows and an interaction button on the ground so that people know how to play right away, because I started playing with arrows instead of WSAD. Also, it would be good to display that you should interact with Space, for example with a small inscription (space)
3) A large part of the game, you will definitely spend digging, so you need to make it as fun as possible. Now it's actually terribly boring because there's nothing to it, I just wait 2 minutes before digging each square, uninteresting. I would put some kind of timer there (for example, before the authorities or locals come to you) so that people can change their mind about what to do. Also add some danger. In my opinion, the point should be that I'm looking for a certain part of the skeleton and I'll go get it quickly and ignore the other bones for the sake of time.
4) Radar, another unexplained thing how it works (and that it looks for bones at all). Too strong for me at the beginning of the game. Significantly limit its power at the beginning of the game. For example, cooldown after use, shorter range, random beam in a specified section. Or for example, set the radar to a specific bone I'm looking for.
5) I looked at the upgrades that can be purchased and it looks terribly uninteresting and boring. Nobody wants to play to unlock "10% faster digging". It is necessary to come up with "game changing" improvements, such as the aforementioned radar, a dog that digs with you or looks for a specific bone.
6) Cleaning bones is a very interesting mechanic and it surprised me very much!! I can imagine that cleaning would take place only in the base (again, the possibility of a whole range of upgrades for cleaning, such as various rinsing tubs, brushes, helpers ..). If cleaning was done at home, it would be possible to bring home, for example, garbage (by mistake of course) and only find out at home that it is not a bone.
7) I can imagine that small bones can be dug up and cleaned on the spot, but larger ones will be more like "clay balls" that could be extracted, for example, by helicopter and cleaned properly at the base.
8) Building a skeleton at the base.. well.. the graphics are nice, but actually kind of unnecessary in the gameplay. It would be more interesting to have the bone and not know what kind of dinosaur it is or what part it is from, so that the player would be happy that he is building a dinosaur from the "pile of bones", there would be some goal there, rather than just drag and drop.
9) Visitors to the museum.. well.. again such an unnecessary and long delay. It is not clear at first glance how it works and what it will bring to the player other than just clicking a button and waiting, it is not a game.
10) The graphics were a bit annoying when digging, when the individual cubes sometimes had a small gap between them and the background was glowing.
11) When building a clearing, the controls were confusing again, when it had to be ended with backspace, add an icon
12) When digging, I was very annoyed by holding the left mouse button to dig, when it then kicked in the air. It would be much more pleasant for me to A) dig using a key than hold the mouse in your hand. B) when I hold the dig and move, then proceed straight in a line, not stop every time, move and start digging again, it's frustrating.
13) In conclusion, I think that with a lot of tuning, the game could be a real success!! But you need to focus on what makes the game fun, what are the main fun mechanisms, what is the gameplay loop and really focus on it.
Thanks for all this detailed feedback.
At the moment the game is still a prototype so a LOT of what you've brought up are things we're planning on improving and addressing in the final game. We've only really worked on this for about a month and a half so I understand things are a bit unpolished at the moment.
We'll be adding a lot more mechanics to the final game around finding fossils, a town to explore, a research system, different tools, more interactivity during visitor mode etc etc. So there are a lot of cool features and improvements planned.
We've taken all your feedback to heart and thanks for taking the time to write it all out.
It's crazy how much you've done in such a short amount of time! For making digging more engaging, I think a more strategic mechanic like a limit to how many times you can swing your pickaxe might fit better than a timer. I think a timer would be too hectic and stressful compared to the relaxed feel of the rest of the game. Looking forward to seeing where this goes!
I cant get rid of exhibits on Chromebook :(
I'm sorry :-( we will fix this before the next update
Oh noes, backspace does not work as delete, and I can't get rid of exhibits cause I use a Chromebook.
Oh no I'm sorry! that sucks. We'll add an alternate hot key for mac for a future build :-)
i've been looking for one fossil for 15 ingame days
10/10 peak game
ahaha hope you found it! If you didn't and you think it might be bugged please let me know which fossil was eluding you. Thanks for playing!
my things are gone :( I came back to play and my museum is empty
Oh no sorry. When last did you play?
Unfortunately, during one of the updates the save games stopped working. But that was quite a long time ago.
Sorry for the late reply. It was few days ago, just before the last bug fix. Inventory listen them as placed, but there is nothing.
I tried to post an screenshot but the site wont let me
does it save?
It should save your progress yes. If you have any issues please let us know :-)
The downloaded version is safer in general.
I loooove this game sooo muchhh !! At first, it's kinda hard to understand how all the tools work but then it's okay
really fun game but it keeps crashing
Oh no thats awful. Sorry about that.
Are you using the windows download version? If you are, you could email us your player.log file?
It will be found here: C:\Users\[Your user name]\AppData\LocalLow\UnsignedDouble\Fossil Quest
You can email that file to lasse@unsigneddouble.com and we will take a look ASAP.
No, sorry, I just played in the browser, could that be it? The game crashed after 3 digging runs. After that, each time i went to dig, it would randomply crash before I could finish and reset everything to before that run, back to the museum. Even any shopping would be reset.
Very strange. But also hard to fix because of of many things that could be going wrong. Like fixing someone's car but from 5000km away:-(
You could try using a different browser, that might help? Or you could try downloading it if you're on Windows?
Sorry about this. It sucks for us having the game crash.
Hey, it's no worries. Might just be my browser. I'll give downloading it a try. Thanks for the great game!
love this game so much! though i've come across a glitch with the display table; when i go to 'assemble' it, nothing shows up despite having multiple display case fossils :(
Oh no. Could you give me a bit more information so we can try track down this bug?
It would be helpful to know if you were playing in browser? Were you resuming a save from a previous version? What happens if you do quit and resume, any chance that fixes it?
If you would be willing to email me a screen recording that would be really helpful too! romy@unsigneddouble.com
Sorry about this, we will try to figure it out and fix it asap!
Hey, I think I'm getting the same bug. The "assemble" works when you go with your character to the table, open it and then press the assemble button. It does not work when you move stuff around, select the table and click assemble.
Restart does not help. I'm playing on the web version
Strange. Thank so much for the extra info, that's really helpful!! We're going to try to reproduce it and get it fixed.
I think we have fixed this!
Yeap, fixed for me! Thanks!
it happens how racoon has said, instead of assembling anything, it just goes to the character. it happened in my first play, and coming back to a save, and even resetting the browser didn't fix it on my end. i use google chrome, and when i get home in a few hours, if you haven't been able to reproduce it, i'll happily send over a video of it :D
i know bugs like this happen, otherwise from what i've played the game is really good. its got a cosy vibe and is really simple in a good way.
I pushed an attempted fix about 10 - 15 mins ago. If you reload the browser / download the new version it should be fixed. Or is this problem still happening? If it's still happening you can send us a video of it, that would be super helpful. either to our email: lasse@unsigneddouble.com or you can send it to us on discord.
I'm so excited to watch this grow! It has all the makings of a game that will suck me in. It's so cozy and cute while being simple yet interactive. My only request/suggestion is as the game goes on, having different ways of aquiring fossils would be great. I know this game is brand new so you guys definitley have more planned and I'm STOKED!!!
Thank you so much!!! We are planning on having more variety and things to do in the full game so it doesn't get too repetitive :-)
This is awesome!!! So so fun and I love the technical design of the game! The dig site, scanner, and fossil excavating are all lovely and designed rlly well! It was a little confusing at first but I caught on quickly :)) would be great if there was a short tutorial or even just a page describing how it works!
Thanks for playing! Yes we are planning to add a bit of tutorialization as soon as possible.
Making tutorials can be a bit tricky and time consuming sometimes but we may, in the interim, just add a how to play page.
Great game. The info on the exhibits are a big plus. Wondering if the full version has an encyclopedia that comes with it, explaining all the unlocks. I spent way too much time on this demo. What a gem.
Yes we definitely plan on having some sort of encyclopaedia and a way to track what you've found vs what you haven't in the full game. So happy you enjoyed it :-)
this is the cutest fricken game ive ever played, distracted me from uni assignments but TOTALLY WORTH IT
Haha! Glad you enjoyed it :-)
A little gameplay, a little critique ;)
Thanks so much for doing a lets play! We agree with your feedback and do plan on adding some onboarding and also adding a pause menu with some audio controls :-)
I like your idea of being able to zoom in and out while you are in your museum. We might add that! Thanks!!
Amazing game, I had a blast. Good job dev!
Hello everyone :-) We just uploaded a new build due to a little bug where some information wasn't getting pulled through into the exhibit info. It should be all fixed now but if anyone has any issues do let us know. Happy digging!
oh my i have a huge paleontology hyperfixation. when i saw this on my fyp i HAD to play. this is so beautiful ilysm for making thiss!! /p /vpos
downloading INSTANTLY
question: does the fossil quality affect exhibit/income related stuff? or is it just 'get too low and you lose the fossil'?
also i dunno if this is a skill issue or not but when i try to scan (hold/click with two fingers/right click), it just inputs it as a dig cmnd (on trackpad)
another question: will going back to past digsites be an option in the future? js wondering
It's a pleasure :D comments like this really make my day. I hope you enjoy it! If you have feedback let us know.
the fossil quality has some affect on the exhibit rating once its setup in the museum. And the higher the exhibit rating the more visitors like it and they more they pay. You can find better quality bones and they will swap out so don't worry if you damage one ;-)
Hello, I played it all evening yesterday. At first, I had trouble understanding what to do. I find it a bit of a shame that there's nothing that really explains what we're supposed to do, or even which key to use to interact with the exploration table, for example, or that it doesn't explain that bones have durability.
But I still really enjoyed the cozy experience of the game, I really love the game's graphics; they're adorable. The game is intuitive once I figured out what to do. Anyway, thank you for this lovely game that's a great way to pass the time. By the way, I'm French, so sorry if some of my sentences don't make sense.
Hello! Sorry there is no onboarding/tutorial. We will try to improve this in the future and maybe add more control icons so it is clearer.
I am so glad you enjoyed it once you figured it out though, you are very welcome and thanks so much for playing and leaving us feedback! We really appreciate it. We will be posting some updated content over the next couple months if you come back to try again :-)
The game is working on Firefox for me now too, on PC, btw (saw the comment below), I previously was not working a couple of weeks ago, I've had the game in my 'to check later' for a while and kept checking back XD
:D Really love what's here so far!
Feedback wise, it would be nice to be able to see what the fossil ratings are before setting them out? unless i'm missing something, it seems like you have to set the fossil out to then examine it to see what it's rating is and such, it would be nice to be able to compare all of that stuff beforehand!
Things also got a liiitle repetitive, but that's expected for an early beta type of thing, I do wish that the puzzle type minigame for fossils was a little more common, I liked that more than the pickaxe/chiseling one!
Thats really awesome that it worked in Firefox!
We are going to add more puzzle games, thanks in part to this feedback so thank you for letting us know! We will also have a chat about the fossil ratings. At some point we are going to redo that whole menu, as the game gets bigger and more complicated that menu will need to change. Sooo we may just leave it for now and wait until we update it properly in the future, we will see. But good to know you wanted that feature! thanks so much for playing :-)
Really loved this game, I can't wait to see where it goes! The graphics are adorable and the game play loop is rewarding while still having a lot of room to play with if more mechanics are added later down the line. The randomized bones/layouts at each dig site kept things from getting repetitive, and it didn't take me too long to complete both large fossils. Having information plaques on each fossil in game was also cool, I liked learning about them! I did manage to get the game working on firefox. I use a mac, maybe that bug is PC only?
Some suggestions (that you are by no means obligated to listen to!):
> having the direction you dig rely on the direction you're clicking instead of the last pressed direction input. It might just be a skill issue on my part, but I would miss my targeted dirt block so often because I would unthinkingly readjust a step vertically and not turn back.
> fun hats/costumes you can buy for the little guy (maybe fun hats for the large fossils too. if you are feeling whimsical.)
> some sort of explanation for how ratings work with fossil upgrades. I had a fossil get upgraded from bronze to gold, but visitors still treated it as bronze. Maybe I missed that you have to manually put the new fossil out or something?
>Another use for duplicate fossils could be some sort of npc quest where you're tasked to find a specific fossil for them to buy. It'd also give the player another avenue for money.
> Some sort of brush-the-dirt-off-of-the-fossil minigame like the puzzle minigame could be fun, if you're interested in adding more of those.
> someone else mentioned the remove display function being broken on mac, I experienced that as well
> gigantopithecus fossils (china) would be cool to include, if you're looking for more sites around the world.
Hi hallowclave. Thanks for playing and taking the time to provide such awesome feedback. I will try to address all your points, please forgive me if I miss something!
Firefox on mac working...
Thats weird... but good news I guess. I don't know what's up with firefox and I've spent so much time trying to get it to work. I've almost given up at this point...
Digging Direction
We're planning on completely reworking how these mechanics work so that you click on a block to dig it out. We might not get to this super super soon but it is in the plans.
Cosmetics
Definitely on our radar to add cosmetics AND character customization when you start the game.
Fossil Ratings
This is a bit confusing. There are individual ratings for the fossils and then an overall rating for the exhibits. If you pick up a gold fossil and you already have a bronze fossil in an exhibit, it will automatically replace that fossil with the higher quality one BUT that doesn't necessarily mean your exhibit quality will go up.
The exhibit quality only goes up if enough fossils are of a high quality.
We'll work on making this clearer :-)
Duplicate Fossils
We have thought about duplicate fossils. But until you can do something with them it would just confuse the player. In future we might allow the player to get duplicate fossils and sell/trade them with other paleontologists. We're thinking about how to deal with this...
Brush-the-dirt-off-of-the-fossil minigame
Totally on our radar and in our plans! Great minds think alike. We're just still working on figuring out what kind of mechanics we want to add here and how to make it fun. We might make bones degrade slowly over time and then you have to maintain them? Something like this is coming soon though!
Broken Hotkey on mac
Sorry... I'll add an alternate key for mac in the next update I just forgot for the previous one :-(
Gigantopithecus
Looks awesome!!! We've got such a humungous backlog of dinosaurs and fossils we want to add and it takes quite a while (about 4 days of hard work) to add each dino... so we'll try our best to add Gigantopithecus.
Thanks for playing!
:D Thanks for taking the time to reply, it's so cool to hear about the future plans/behind the scenes for the game! I'm excited to follow the game's journey, and I know I'll come back to enjoy the demo frequently
I have encountered a bug, whenever there is music playing and you are not looking at the game ( Im on chrome), the music just freezes and starts playing the same sound over and over! Anyways, awesome update!
Will take a look and see if we can figure something out.
It's so cuuute! Just what I'm looking for. I recommend this game!
Thank you! So happy you enjoyed playing :-)
I managed to get as far as starting to uncover my first fossil in Montana, but then the game froze. Not sure if my laptop is just too warm or whether I should re-launch from the Itch app. Stupid hot weather. But I've been fine playing other games. Anyway, I've wishlisted on Steam. I'll try again, since it looks like my kind of game, and I do want to play it. I'll play it when it comes on Steam anyway.
I did re-launch, and hadn't saved, so started from the beginning. Tried Saskatchewan instead this timed, and found my seventh fossil just before the game froze again. Sigh. Wish the game auto-saved. I did find another fossil, but it was partly in the green stuff and I couldn't get the whole fossil uncovered. Ah well.
Sorry Grace this really sucks! Did you download the executable, play it in the browser or use the itch app?
I'm gonna work my butt off to try fix this as quickly as possible.
Itch App. I... think I downloaded the executable? *looks blank* I downloaded something through the Itch app and then clinked on Launch when it was finished.
I think I've fixed the freezing issue now :-)
Sorry, was sleeping (Australia; it's now after breakfast, lol). Will have another go later. Sorry to find more work for you.
We have a new update up! New fossil puzzle game added and a new room you can add to your museum. This update should not affect anyone's save games. Hope you enjoy it :D
Such a beautiful game, so impressed with the art and mechanics!
I have just loaded into the game and my save was wiped :(
Hi there, I am really sorry about that. Because of the nature of the things we added/changed we had to wipe the save games otherwise things would have been very broken :-(
We are really sorry. I know it sucks. It's hard In the early stages of development when things are changing so much. In future we promise we will try our best to not wipe saves if possible!
Its completely okay! I liked playing on a new save, and i needed to make money manualy instead of using the money i aready had. Awesome! Also, the audio is really grainy sometimes,
how do i delete a exhibit stand on a mac. when i press "delete" it js exits the "manage exhibit"
Oh no! Sorry we haven't actually tested it on mac so good to know other things work. We'll try sort that out ASAP. For now you won't be able to delete them which sucks, sorry :-(
Let us know if anything else is broken on mac and we'll try sort it out.
Thanks for playing
New update is up, hope you enjoy :) let us know if you have any issues/feedback!
Loving the update!!! One thing I noticed is that the Triceratops now has two left humeruses... humeri...? I know the "right" one is darker than the "left" one but it still tripped me up for a good minute lol
Thanks for letting me know! Appreciated. Glad you enjoying the update :-)
Hello there! Devs here. Quickly wanted to let everyone know that the update we were planning for today is delayed until tomorrow. We need some extra time for testing and polishing a bit.
There will be a new location to travel to and some new fossils to find and.. A SHOP! you will now be able to spend your money :D Plus a host of other improvements. See you tomorrow!
this is so fire
Hey there! just wanted to say I seem to be having the same problem as Firefox users previously, but I am on chrome. Is this fixable? Unity loads in, and it goes black, then after a while the whole browser crashes...
It looks really fun, and I'll try downloading it on another device!
I haven't experienced that problem on Chrome myself. It might have to do with Chrome itself.
We've been hard at work trying to figure out why it's crashing on FireFox, unfortunately not with much luck yet. Web builds can be tricky! It hard to say if yours is the same issue or something else without more information. Were you on a windows PC when you tried?
Either way I'm sorry for the frustration! Maybe try again when we push the next update and let us know? It should be up tomorrow. Or try to play the downloadable build :D
Thank you so much! I tried the browser version today and it worked perfectly! I spent all day playing!